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Roshan in Dota 2: the Aegis and timings

Roshan is the most important neutral objective on the map, and his Aegis can swing any fight. We cover who he is, what the Aegis gives, when to take Roshan and how not to hand him to the enemy. No patch-specific spots — only durable principles.

Updated September 30, 2026· ~10 min read· Evergreen guide

Who Roshan is

Roshan is the strongest neutral creature in the game. He belongs to neither team and lives in his pit on the map. Killing him alone and early is nearly impossible: Roshan has a lot of health, hits hard and only grows tougher over time. But his reward is special, which is why the fight over Roshan often decides the whole game. If you're still learning the basics, start with the getting started in Dota 2 guide and then come back to Roshan.

A note on the map

Roshan has two pits — a top one on the Dire side and a bottom one on the Radiant side, both in the river by the side lanes. For the first 15 minutes Roshan sits in the top pit; from 15:00 he walks from pit to pit every time day and night swap: night falls at 15:00, so that is when he first heads down. Which pit is live shows as an icon on the minimap, and that is the only reliable guide: right now it is the top pit by day and the bottom one by night, but in patch 7.38 it was exactly the other way round and 7.41 swapped the preference. Learn the habit of checking the minimap, not the side. One more thing: while Roshan crosses the river, a hero caught in his path gets grabbed and hurled away — a one-second stun and 200 pure damage plus 0.5% of current health for every minute of game time — and every throw makes him faster. Standing in his way when day and night swap is a bad idea.

Where the pits are and when Roshan moves

The pits sit in the river by the side lanes: the top one closer to the Dire, the bottom one closer to the Radiant. Since patch 7.41 Roshan starts the game in the top pit and stays there until 15:00. After that he moves every time day and night swap, which is every 5 minutes: by day he is up top, at night down below. The Tormentor stands on the opposite side of the map the whole time — handy if your team plans both objectives back to back.

Where Roshan and the Tormentor are, minute by minute (patch 7.41f)
TimeRoshanTormentor
0:00–15:00top pit, never leavesnot up yet
15:00–20:00, nightbottom pitnot up yet
20:00–25:00, daytop pitbottom right corner, Radiant side — first spawn
25:00–30:00, nightbottom pittop left corner, Dire side
after thattop by day, bottom at nightbottom right by day, top left at night
Dota 2 map schematic: two Roshan pits in the river and two Tormentor corners labeled by day and at night
Schematic, not to scale. By day Roshan is in the top pit, at night in the bottom one; before 15:00 he never leaves the top. The Tormentor is always on the other side: bottom right corner by day, top left at night, next to a Lotus Pool.

What you can see in the pit. The entrance to both pits is lined with vision blockers: neither a ward nor a hero outside can see what happens inside, and vice versa. Since patch 7.41c that also applies to flying vision — Clockwerk during Jetpack, Night Stalker during Dark Ascension, Treant Protector's Eyes in the Forest. Wards can't be placed inside the pit, so vision goes on the approaches to the live pit. Also, since patch 7.39 Roshan's Roar of Retribution comes with a message every player sees.

The Aegis and other rewards

Why bother going to Roshan at all — the Aegis. That's the whole reason for the effort:

  • Aegis of the Immortal. The hero who lands the killing blow on Roshan gets the Aegis. After dying, that hero revives on the spot once, 5 seconds later — effectively a second life. But the Aegis does not wait: leave it unused for 5 minutes and it expires, healing its carrier on the way out.
  • Gold and experience. The kill gives the team bonus resources — a nice addition to farm and last-hitting. How resources turn into power is in the GPM and XPM guide.
  • After that it goes by death count. The first kill drops the Aegis alone. From the second Roshan always drops Roshan's Banner as well — a banner that makes nearby creeps immune to damage for two minutes. From the third, Cheese (2500 health and 1500 mana at once) and a Refresher Shard are added. The pit no longer settles the loot: the side-based drops went away in patch 7.37, and Aghanim's Blessing was taken out of his drops in 7.38.

The Aegis's main value isn't the item — it's initiative: with a "spare life" the team enters fights and sieges the base more boldly, and the enemy has to play more cautiously.

When to take Roshan

The mere fact that "we can kill Roshan" doesn't mean it's time. Good windows look like this:

  1. The enemy is dead or can't see you. The best Roshan is when the enemy is respawning or has lost track of you. A few seconds without resistance decide it.
  2. Someone can tank. You need a hero who can absorb Roshan's damage while the team finishes him. That tank is often set up back in the draft and pick-ban; without one the attempt drags on and turns risky.
  3. Ahead of an important goal. You take the Aegis for a concrete plan: a push, an objective fight or a decisive siege. An Aegis "just in case" often goes to waste.
  4. You have map control. Before entering you need to see the approaches and know where the enemy is. That ties straight into warding.
  5. You trust the timer. After dying, Roshan respawns in a random 8–11 minutes. The icon by the minimap counts down to the earliest possible respawn first and to the guaranteed one after, so vision goes up around the pits at the start of that window, not at the end.
Tip

Don't take Roshan "just because we can". The Aegis is valuable when you use it in the next few minutes. With no plan, an extra trip to the pit more often gives the enemy a chance to catch you than helps.

How to enter safely

Technically Roshan is "tank and finish", but safety is decided beforehand, before the first hit:

  • Clear enemy vision. Remove the enemy's wards near the pit with sentries so they can't see your attempt. Vision control is half the success.
  • Set your own sight. A ward on the approaches shows if the enemy is coming to contest. Better to cancel Roshan than die as a team in the pit.
  • Decide who takes the Aegis. Agree in advance which hero finishes Roshan — it's painful to hand the Aegis to the wrong player.
  • Keep an exit. The cramped pit is a trap: if the enemy arrives in numbers, you need to get out in time, not die in the corner.

Common mistakes

Most failed Roshans aren't about "too little damage" — they're about preparation and timing:

  • Entering without vision. The team dives into the pit blind — and the enemy catches them at the worst moment.
  • Giving away the Aegis. The enemy interrupts the finish and steals the Aegis with the last hit. That flips the situation.
  • Greedy Roshan. An attempt at low health or without a tank drags on, and the team dies without finishing.
  • Aegis on the shelf. You took it and did nothing until it expired. The advantage melted away for nothing.
Aegis5 minutes to use it
Neutralbelongs to neither team
8–11 minutesrespawn window
Visionenter only with map control

Composure in the fight over Roshan matters too: a lost Aegis is no reason to fall apart. How to keep it together is in the how not to tilt guide.

Frequently asked questions

The essentials in brief.

Roshan is the strongest neutral creature in Dota 2. He belongs to neither team and lives in his pit on the map. He's harder to kill than any creep, but the reward is special: the hero who lands the killing blow gets the Aegis. Roshan grows tougher over time, so early attempts need solid preparation.

The main reward is the Aegis of the Immortal: it revives the hero who picked it up on the spot 5 seconds after death, but it only lasts 5 minutes and then disappears. Besides the Aegis the team gets bonus gold and experience. From the second kill Roshan always drops Roshan's Banner, and from the third Cheese and a Refresher Shard are added. The pit does not settle the loot: the side-based drops went away in patch 7.37, and Aghanim's Blessing was taken out of his drops in 7.38.

Good moments are when the enemy is dead or can't see you, when your team has a hero who can quickly tank Roshan, and ahead of an important goal: a push, a fight or a key objective. Taking him blindly, without vision and map control, is dangerous: your team can get caught right in the pit.

Yes, if you do it unprepared. The main risks are getting caught off guard without vision, losing the Aegis to a steal on the last hit, or having the whole team trapped in the cramped pit. That's why you clear enemy wards, set your own vision and make sure the enemy won't arrive suddenly before going for Roshan.

A random 8–11 minutes after death. Nobody knows the exact second, but since patch 7.38 a Roshan icon sits next to the minimap: it shows his status — alive, dead or maybe alive — and counts down first to the earliest possible respawn and then to the guaranteed one. So the window is read off the screen instead of counted in your head; vision still goes up around the pits at the start of it, not at the end. Roshan respawns in whichever pit is live, and the minimap highlights it.

The top one. Since patch 7.41 Roshan starts there and stays until 15:00. Night falls at 15:00 and he moves to the bottom pit; after that he is up top by day and down below at night, and the minimap highlights the live pit.

No. The pit entrance is lined with vision blockers, so neither a ward nor a hero outside can see in. Since patch 7.41c flying vision can't see in either, for example Clockwerk during Jetpack or Night Stalker during Dark Ascension. Wards can't be placed inside the pit.

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